Showing posts with label Podracer. Show all posts
Showing posts with label Podracer. Show all posts

Tuesday, 15 July 2014

Podracer Update

Workshop update, added a few more textures, and filler medium and small assets. Still placeholder for some of the scrap. Added pipes, some scrap, droid, barrels, crates etc. 

Tree is placeholder, going for a small leaved desert tree, in process of sculpting this.







Monday, 7 July 2014

Podracer Scene update

Update, particle effects have been upgraded, now having problems with heat distortion having undesirable effect. Improve materials and a few new assets and placeholders. Going to be working on some high poly foilage soon for this, to add a little more variation and dynamics.





Wednesday, 23 April 2014

Podracer

Pretty much finished up the podracer, going to start creating the scene for it to sit in now, sculpt some rocks and stuff.