Friday 5 April 2013

FMP 16

Had a little break over Easter to refresh and to see the family but straight back to it today. Since my last update i've worked on creating tilling textures and implementing them into a quickly put together harbour town. I am on adding details to break up the repetitiveness and make it a little more interesting. It's acting as a nice backdrop at the moment but i would like it to be a scene in its own right.
I've worked on the lighting and adding some more focal details to various areas of the ship. Such as the metal hoop ties on the rear and the flags to the environment to add some movement and colour.

I'm pretty happy with the level of detail for some parts of the ship i just need to focus on adding little touches to parts of the ship to make it seem more grand and interesting. These could include guilding details on the back and little cherubs to denote wealth. I also need to create the front figure head and to create the ships wheel which i want to be interesting and detailed.
 The interior has changed as i have added objects and trying to focus more on creating a pleasing environment for the eye and to create focal points and details.


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