Showing posts with label designs. Show all posts
Showing posts with label designs. Show all posts

Friday, 4 July 2014

Anakins Workyard

More progress, got some floating cloth to block the sun, going to have mechanical hover droid-like things holding them up like in the first movie. Blocked in some junkyard and spare parts to fill the area and added a little more to the walls to give it more interest. Also got in the purple energy binders in as a particle effect.

Got a problem that my cloth doesn't always show shadows, but will on startup in-till i change any settings or move them. Also note to self. cloth in cry. Engine looks much better in dark, but oh well just an update.

Red vertex colour for binding still, Green for free movement.
Apply a crytek material that is physicalised but with no other settings, should work.
Reduce gravity in engine to avoid massive sag.








Friday, 23 May 2014

High Poly Practice

I'm making a gun for in class demo (Super secrets stuff!) And i started with the Sight to ease me in.
A LUCID HD7 Red dot scope. Highpoly only at the moment. will be baking down, texturing etc.

Wednesday, 23 April 2014

Podracer

Pretty much finished up the podracer, going to start creating the scene for it to sit in now, sculpt some rocks and stuff.






Saturday, 5 April 2014

Some Viking Shield for funzies

Sometimes you model for fun! PBR viking shields. did a bit of research to make sure they're authentic. Might see these go into an environment at some point. Another one for the list.